The Book of Dungeon Traps: Castle Oldskull Gaming Supplement BDT1 - Paperback

The Book of Dungeon Traps: Castle Oldskull Gaming Supplement BDT1 - Paperback

$22.66
Sale price  $22.66 Regular price 
Skip to product information
The Book of Dungeon Traps: Castle Oldskull Gaming Supplement BDT1 - Paperback

The Book of Dungeon Traps: Castle Oldskull Gaming Supplement BDT1 - Paperback

$22.66
Sale price  $22.66 Regular price 

by Kent David Kelly (Author)

Tumbling boulders crushing over powdered bones, Death pits filled with gibbering slime, Strangling vines, enchanted lodestones, lightning bolts, Hateful wraithsImprisoned in chests of ancient gold, Chained by holy symbol and silver seal ...Every mechanical horror, every thief's demise, Every fell contraptionLies here, deep in this book of secrets.Would you like to fill your dungeons with traps, but you can never find coherent rules or guidelines to show the way? Are your players weary of arbitrary deathtraps? Have you ever searched in vain for a system which codifies spells into magical traps? Are you bored with the "famous four" - pits, gas, arrows and poisoned needles - but never know what to replace them with?Castle Oldskull Supplement BDT1, THE BOOK OF DUNGEON TRAPS, is filled with over 800 classic traps and trap variations. Herein you will find rules for boiling mud, Illusionary bridges, amnesia vapor, polymorph traps, unseen servant-triggered machinations, collapsing columns, and much more. Best of all, all traps are collated into hierarchies of Lethality Levels, so that you can always challenge your players without killing their heroes outright.This elaborate tome also includes rules for trap placement in dungeon designs, advice on trap locations, trap triggers, trap detection, trap removal, 10' poles as trap detection devices, and even a complete set of random monster tables to aid you in populating monster pits, cages, summoning traps, alarm-trapped dungeon chambers, and much more. Every trap type features detailed rules which have been culled from dozens of books and dungeon modules, turning hidden and obscure rulings into a methodical and internally consistent system for trap design. Everything you will ever need to fill every dungeon you create with any trap you can dream of, it's all here in a single source.This book is made to interface with Castle Oldskull Supplement CDDG1, THE CLASSIC DUNGEON DESIGN GUIDE, but the integration is completely optional. You do not need both books to make use of them; they simply amplify one another.49,800 words, 308 pages. Another classic Fantasy Role-Playing Game Supplement from Wonderland Imprints, Only the Finest Works of Fantasy.

Number of Pages: 344
Dimensions: 0.72 x 9 x 6 IN
Publication Date: January 01, 2018

Intentional design

We make things that work better and last longer. Our products solve real problems with clean design.

Quality first

We obsess over the details and strive to deliver the best products at the best prices, every time.

Customer care

We're always on your side: keeping our loyal customers happy is our top priority and number one goal.

Feature 1

Made with care and unconditionally loved by our customers, this signature bestseller exceeds all expectations.

Feature 2

Made with care and unconditionally loved by our customers, this signature bestseller exceeds all expectations.

At the heart of every product lies a unique story, driven by our passion for quality and innovation. Each item enhances your everyday life and sparks joy.