by Vivian Vande Velde (Author)
It's the most advanced computer role-playing game ever: When you play you're really there--in a dark dream teeming with evil creatures, danger-filled fortresses, and malevolent sorceries.
The game plugs directly into your brain--no keyboard, no modem, no monitor. And for game hacker Arvin Rizalli and his friends, no cash up front, no questions asked . . . and no hope of rescue when the game goes horribly, deathly wrong.
-
Trapped in a Video Game: Arvin and his friends just wanted to play the ultimate RPG. Now they're prisoners in a buggy, pirated world with no admins and no escape.
-
Classic 90s YA Sci-Fi: A throwback LitRPG adventure perfect for fans of old-school gaming and portal fantasy, where the lines between the game and reality fatally blur.
-
Sword and Sorcery Action: As an elf warrior, Arvin must battle vicious orcs, navigate treacherous dungeons, and survive a world of hostile magic he only thought was make-believe.
-
Bugs, Glitches, and Looping Code: The game isn't just dangerous--it's broken. Characters get stuck in loops, parts of the world are missing, and every bug could be your last.
-
An Unlikely Adventurer: One of the players in Arvin's party isn't a seasoned gamer. She's his mom.
Number of Pages: 400
Dimensions: 1.1 x 7.6 x 5.1 IN
Illustrated: Yes
Publication Date: July 10, 2012
Accelerated Reader:
Quiz Name: User Unfriendly
Interest Level: Middle Grades, 4-8
Reading Level: 5
Point Value: 10